Mobile Stop game for Android and iOS
Multiple Game Modes
+5mi downloads!
Customization

Zen Mode - Multiplayer game mode without a time limit - You get 1 letter and 5 categories and have to write an answer for each category with that letter:
Discussion, Prototyping the UI (Figma), Designing the Onboarding, Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

Secret Word - single player game mode where you have a category and have to guess the secret word, with the help of a list that indicates how far your answers are to the secret word:
Discussion and Benchmarking, Prototyping the UI (Figma), Designing the Onboarding, Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

Consensus - single player game mode, based on popular TV game shows, where you have a category and a letter and have to guess the most popular/most written answers to that letter/category combination:
Discussion and Benchmarking, Prototyping the UI (Figma), Designing the Onboarding, Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

Feature Unlock Map - A table that shows which game features unlocks at which player level:
Update and relocate features within the table
XP Road - a meta game feature which shows rewards for the player as he gains certain levels:
Discussion and Benchmarking, Prototyping the UI (Figma), Designing the Onboarding, Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

Home screen ads placement - placement of a rewarded ad which will give the player coins:
Discussion and Benchmarking, Prototyping the UI (Figma), Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

Remove Ads - Modal next to the banners at the home screen:
Discussion and Benchmarking, Prototyping the UI (Figma), Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

In-App Purchase Promotion - Game screen for the promotion of some of our products to be purchased:
Discussion and Benchmarking, Prototyping the UI (Figma), Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

Remove Ads Card - Card on the home page to promote our “Remove Ads” product:
Discussion and Benchmarking, Prototyping the UI (Figma), Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it

One-Time Offer Feature - a one time offer promotion to the beginner player offering a Starter Pack with great benefits:
Discussion and Benchmarking, Prototyping the UI (Figma), Design and Implementation of the feature, Documentation, Presenting it to the team, testing it and refining it